
Sound designer
I’m a freelance Sound Designer, always seeking new challenges and opportunities to grow my skills.
I can craft any kind of sound you need; from subtle ambiences to powerful magic effects and cinematic explosions.
I’m passionate about building immersive audio experiences that bring games to life.
Communication is the key
Thanks to my studies at the Palermo Conservatory, I developed a workflow that combines both analytical thinking and creative exploration.
My approach to sound design always starts with understanding what the client truly wants, and then crafting the sound that best matches their vision and needs.


The Art of sound effect creation
Creating a sound effect is not just a matter of audio — it’s something more.
It’s about giving players the feeling that what they’re experiencing is believable.
Whether it’s a distant planet in a faraway galaxy, or a snowy battlefield where soldiers are struck by arrows, the sound designer’s job is to tell a story through sound.
I always strive to combine my skills in both tonal and atonal design to deliver the most immersive and emotional listening experience possible.
Services
🎛️ Sound Design
I can create any kind of sound you need; from powerful explosions and magical effects to immersive ambiences, sci-fi weapons, and creature voices. My goal is always to deliver custom-made audio that elevates your project’s atmosphere and impact.
🎬 Cinematic sound design
Need immersive audio for your trailers or cinematic sequences?
I specialize in crafting high-quality sound design that adds emotion, realism, and depth; helping your visuals stand out and resonate with the audience.
🧩 Implementation
Whether you're using FMOD, Wwise, or the built-in audio systems of Unity or Unreal Engine (or any other engine), I can help you implement your sounds effectively.
My aim is to make your game not just sound good — but feel unique and fully immersive.
RESUME
Experience
Freelancer
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Collaborated with various indie studios to design and implement sound effects using FMOD and Wwise. Responsibilities included sound integration, middleware implementation, and tailoring audio solutions to meet creative goals.
Retrolight
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Designed and implemented game audio using FMOD and Unreal Engine.
- Participated in cross-functional team collaborations throughout the development process.
Warpfrog
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Developed immersive audio experiences for the Steam Award-winning VR game Blade & Sorcery.
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Designed magic spells, creature sounds, environmental effects, and cinematic audio.

My Story
Born in Palermo, Sicily (Italy), I’ve always had a deep passion for music. During my teenage years, I picked up the electric bass and never stopped exploring the world of sound.
After high school, I enrolled at the Conservatory of Palermo, where I studied Electronic Music and Sound Design. There, I not only learned the technical aspects of sound creation — such as synthesis, foley recording, and audio editing — but also deepened my knowledge of classical, jazz, and electroacoustic composition, including orchestration for both classical and jazz ensembles.
I graduated with top marks, and since then, I’ve been working as a freelance sound designer. This amazing journey has allowed me to collaborate with people from all over the world — and I can't wait to live even more creative experiences.